Gaming on Tékumel

Official Rules

Gardásiyal: Deeds of Glory

This boxed Tékumel roleplaying system suffered from several flaws, most notably a lack of background material in the core rules set, and the need to purchase the separate Adventures on Tékumel books to generate characters.

GardasiyalPublishing History

Theatre of the Mind Enterprises (TOME), 1994

Authors

M.A.R. Barker, Neil R. Cauley

Description

Boxed set containing 3 booklets (Player’s Guide, Sorcery & Spells, Referee’s Guide), full-colour map, character archetype folio and dice. The Adventures on Tékumel books were required for source material such as new characters, creature descriptions and background material.

Supplementary Books

The Tékumel Bestiary

By M.A.R. Barker and Victor Raymond. Published 1992. Descriptions of the creatures, nonhuman races and some racial types of Tékumel with Gardásiyal game stats separately listed. 60 pages.

Adventures on Tékumel: Part One: Growing Up On Tékumel

By M.A.R. Barker. Published 1992. A detailed character generation system for Gardásiyal. 44 pages.

Adventures on Tékumel: Part Two/Volume One: Coming of Age in Tékumel

By M.A.R. Barker. Published 1992. Solitaire adventures for a young character—priest, soldier or noble dilletante; some world information and interesting plotlines. Sequel to the character generation system. 94 pages.

Adventures on Tékumel: Part Two/Volume Two: Beyond the Borders of Tsolyánu

By M.A.R. Barker. Published 1993. Solitaire adventures for more experienced characters; a sea journey to Livyánu, hunting with a clan-uncle, caravan adventures and a visit to infamous Penóm. 78 pages.

Adventures on Tékumel: Part Two/Volume Three: Beneath the Lands of Tsolyánu

By M.A.R. Barker. Published 1994. Solitaire adventures for more experienced characters amongst Ssú ruins and a remote monastery. 50 pages.

Gardásiyal: Deeds of Glory and other Gardásiyal material is available from Tita’s House of Games.

Rules Modifications

The following unofficial rules modifications are for the Gardásiyal rules system.

Experience and Skills by Joseph M. Saul
Parrying Rules by Rick Kurgas

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